Witchbrook Pushed to 2026 After a Decade in Development

After nearly ten years since its first tease, Witchbrook — the magical life-sim RPG from Chucklefish and Robotality — has been delayed once again. The developers confirmed the shift to 2026, saying the project is “taking shape exactly as we hoped.” For fans who have followed its long development, this marks another turn in one of indie gaming’s most patient journeys.

Why They Pushed the Date

In a recent blog post, the team wrote: “Despite great development progress this year, we’ve made the difficult decision to shift the release into next year.” They added, “Witchbrook is a big project – and it’s taking shape exactly as we hoped; full of charm, depth and detail!” The studio emphasized that the extra time will help ensure the game world truly feels “rich, immersive, and alive.”

What Witchbrook Is About

Witchbrook blends slice-of-life charm with role-playing depth, inviting players into a seaside town where they attend a school of magic, make friends, and slowly master the arcane arts. Think of it as a cross between Stardew Valley and Harry Potter, with a stronger focus on narrative and character relationships. The game’s world, Mossport, is filled with hand-drawn detail, interactive shops, and seasonal festivals that change with the in-game calendar. Players can customize their cottage, develop friendships or romances, and explore dungeons beneath the town to uncover its history.

What That Means for You

If you’ve been eagerly awaiting the blend of witch-school life and social RPG mechanics — attending classes, learning spells, customizing your cottage, and exploring a seaside city — this delay might sting. On the upside, it’s a sign the team wants to deliver something substantial. To keep players engaged, they also dropped an interactive map of the game’s setting, Mossport, and hinted at future updates covering character customization and platform support.

Looking Ahead

With the release now pushed into 2026, Witchbrook remains on the radar as one of the more anticipated cozy RPGs in development. The shift suggests the team is aiming for scale and completeness rather than a rushed finish. If you’re into laid-back RPGs with rich world-building, this one still deserves your attention—just expect to wait a little longer.