The Lands Between are heading to the silver screen. FromSoftware’s genre-defining masterpiece Elden Ring is officially being adapted into a live-action film, marking a major milestone for both the game and its ever-growing fanbase.
A Bold Cinematic Journey Begins
Announced in late May 2025, the Elden Ring film is set to be helmed by acclaimed director Alex Garland, known for his cerebral storytelling in Ex Machina and Annihilation. The production will be a collaboration between A24, the studio behind distinctive films like Hereditary and Everything Everywhere All At Once, and Bandai Namco, the game’s original publisher.

This announcement immediately set the gaming and film communities abuzz—not only because of the game’s legendary status but also due to the prestige attached to the project’s creative leads. Garland’s involvement suggests the adaptation will aim for more than fan service; expect a visually rich, thematically deep experience that respects the game’s enigmatic world-building.
George R.R. Martin Is Involved
Elden Ring’s narrative was famously developed through a collaboration between Hidetaka Miyazaki, the visionary behind the Soulsborne series, and George R.R. Martin, author of A Song of Ice and Fire. According to early production details, Martin is expected to play a consulting role in the film’s development, ensuring that the lore and mythos retain their original grandeur.
While Miyazaki’s minimalist storytelling style thrives in the interactivity of games, Garland’s film background may provide the right blend of ambiguity and emotional depth to make this translation effective without over-explaining the mystery.
What the Film Might Cover
No official plot details have been confirmed, but speculation is rampant. Will the film follow a Tarnished protagonist through the traditional Elden Ring quest—seeking to become Elden Lord—or explore a different angle within the same universe? Given the game’s sprawling open-world and many narrative paths, there’s a wealth of material to draw from.
Some fans hope to see cinematic renditions of iconic figures like Ranni the Witch, Radahn, or Malenia, while others anticipate a more grounded original story that fits within the world’s mythos but doesn’t replicate the player experience beat-for-beat.
A New Wave of Game Adaptations
This project follows a trend of successful video game adaptations in recent years, from The Last of Us series to Arcane and Fallout. However, Elden Ring presents a unique challenge: unlike story-heavy games, its strength lies in atmosphere, exploration, and lore told through item descriptions and environmental storytelling.
Successfully translating that into film will require a delicate balance—one that Garland may be uniquely equipped to achieve. His previous works show a knack for blending introspective themes with high-concept visuals, making him a promising choice to reimagine Elden Ring‘s complex world.
What Fans Can Expect Next
The film is currently in pre-production, with no release date announced yet. Casting details, plot synopsis, and concept art are expected to emerge in the coming months. In the meantime, fans can only speculate—and perhaps revisit the game to immerse themselves once again in the Lands Between.
Whether you’re a diehard Tarnished or a newcomer intrigued by dark fantasy, Elden Ring’s transition to live-action could redefine what it means to adapt games for cinema. If done right, this might become one of the most significant cross-media moments in modern gaming history.