Where Winds Meet – A Free-to-Play Wuxia Open-World RPG

If you’ve ever watched a wuxia film and thought, “I want to sprint up bamboo and argue with bandits using poetry and kung fu,” Everstone Studio has your number. Where Winds Meet is a Chinese fantasy open-world action RPG set in the Five Dynasties and Ten Kingdoms era – and it’s coming globally on November 14, 2025 for PS5 and PC as a free-to-play title.

What It Is (and What’s Actually Confirmed)

Everstone and publisher NetEase Games pitch Where Winds Meet as an “original wuxia open-world ARPG” where your choices ripple through a reactive world. The global release date, platforms, and a PS5 pre-order “supporter” bundle (cosmetics/currency) are official; PC players can wishlist on Steam and Epic.

The studio highlights a big feature set at launch: 20+ regions, 10,000+ unique NPCs with behavior that changes based on how you treat them, and 40+ “Martial Mystic Arts” (think Tai Chi, Lion’s Roar, etc.) you can mix with weapons to build your own fighting style.

Whether you choose to become a hero or an agent of chaos, the world will respond to your choices. – Everstone’s Gamescom 2025 announcement.

Business Model (the F2P Question, Answered)

Several outlets – and the PlayStation Store listing – state the global version launches free to play, with the current PS5 pre-order bundle functioning like a supporter pack (the listing explicitly notes the base game “can be played without any payment”). 

Developer interviews add that monetization centers on cosmetics and avoids pay-to-win; one interview even stresses “free of gacha mechanics.” As always, final launch details matter, but the on-record intent is clear.

Key Facts at a Glance

ItemWhat We Know
Developer / PublisherEverstone Studio / NetEase Games
Global ReleaseNovember 14, 2025
Platforms (Global)PS5 and PC (Steam/Epic)
Setting10th-Century China, Five Dynasties and Ten Kingdoms
ModelFree-to-play; PS5 pre-order bundle available; base game playable without payment
World Scale20+ regions; 10,000+ unique NPCs; 40+ Mystic Arts

How It Plays (the Wuxia Toolkit)

Where Winds Meet aims to bottle the wuxia fantasy into systems: wire-fu-style traversal, sect techniques you can learn (or steal), and a reputation/bounty layer if you go chaotic. Combat mixes traditional kung fu motions with flashy arts; the team calls out multiple difficulty settings to welcome story-first players and ARPG veterans alike.

Hands-on previews also emphasize the game’s tonal range – earnest wuxia drama on one page, oddball encounters on the next – without breaking immersion. Think “learn tai chi… from a bear,” then face a plague system or umbrella-fu, all inside a single open world. It’s a good sign for players who like their fantasy with personality.

Quick Starter Tips for Day One

  • Grab the Base Game First (it’s free), then decide whether the PS5 supporter bundle’s cosmetics/currency are worth it for you.
  • Pick a Path, Not All Paths: The world reacts to your behavior (heroic or chaotic), so commit and see the consequences – then start that second save.
  • Experiment with Arts + Weapons: The fun looks to be in combining Mystic Arts with varied weapons to invent a style that fits you.

Final Word

Between the historical backdrop, the reactive NPC web, and that “learn a legendary technique from a random wanderer” energy, Where Winds Meet could be the gateway wuxia RPG for a lot of players this fall. 

The hook is simple: a giant martial-arts playground you can try for free – and a studio that’s publicly promising no pay-to-win. If Everstone sticks to those promises and keeps the world evolving, this wind might carry a lot of us into November.